Viserys Targaryen

General Info
Name: Viserys Targaryen

Alias: Corlys Watters, the Bloodhound, King in the Stepstones

Age: 16

Alignment: Lawfully Neutral

Race: Human (Medium Humanoid, Dragonblood)

Level: 10 (49500/56000 XP)

Class: Sorcerer 5/Dragon-Blooded 5

Feats: Draconic Heritage (Red); Draconic Senses, Able Learner; Still spell, Fiery Burst Draconic Knowledge, Draconic Power, Greater Draconic Bloodline, Draconic Vigor, Agonising Flames, Draconic Toughness

Skill Tricks: Social Recovery; Distracting taunt, Collector of Stories

Class Features: Summon familiar, Alertness (Familiar), Draconic Sorcery; True Blooded

Senses: Low Light Vision, Darkvission (60 ft) Blindsense (20 ft)

  HP: ''' 55 /70 (Permanent Drain from item crafting)  AC: '''10 + 2 (DEX) +1 (NA) +4 (Mage Armor) = 17

Initiative: +2 (DEX)

Attack: +4(BAB) +2 (Dex) = +6 (Elemental Darts)

Spell Save: DC: 10 + 5 (CHA) + spell level

Weapon proficiency: Dagger, Longsword, Crossbow

Imunities: Sleep; Paralysis

SR*:  21

Saves
Bonus +6 against fire

Notes:
DK - Draconic Knowledge feat

SIN - Synergy

DS - Draconic Senses

MD - Magic of the Dragonheart

AL - Alertness

Spells Known
Level 0:'' Arcane Mark, Detect Magic, Prestidigitation, Mending, Detect Poison, Amanuensis, Message(7/day)  Level 1: ''Charm Person, Nerveskitter, Mage Armor, Color Spray, Silent Image, Magic of the Dragonheart(8/day)

Level 2: Alter Self, Invisibility, Wings of Cover, Elemental Dart, Pyrotechnics (7/day)

Level 3: FireballHaste, Dispel Magic, Deep Slumber Phantom Steed (7/day)

Level 4: Voice of the Dragon, Fear, Resilient Sphere, Black Tentacles (6/day)

Level 5: Teleport, Firebrand (4/day)

Bound Spells (Runestaff):

Charm Person (3/day)

Charm Monster (3/day)

Supernatural abilities
Fiery Burst (At will/Reserve Feat)

Items
Spell Components:

27x Alchemist's Fire

Scrolls:

5x Mage Armor

3x Enlarge Person

3x Ray of Enfeeblement

Equipped Magic Items: Orphne Cloak, Ring of the Sea Dragon ,  Ever-flame Ring ,  Runestaff o f Charming 

Familiar
Varys the Draconic Viper

Size/Type: Tiny Magical Beast

Hit Dice: 10 (32 HP)

Initiative: +7

Speed: 15 ft. (3 squares), climb 15 ft., swim 15 ft.

Armor Class: 23 (+2 size, +3 Dex, +8 natural), touch 15, flat-footed 20

Base Attack/Grapple: +4/-7

Attack: Bite +7 (1 plus poison)

Full Attack: Bite +7 (1 plus poison)

Space/Reach: 2½ ft./0 ft.

Special Attacks: Poison, Deliver Touch Spells

Special Qualities: Scent, Draconic Wilfulness, Improved Evasion, Share Spells, Emphatic Link, Speak with Master, Speak with Snakes

Saves: Fort +2, Ref +5, Will +10

Abilities: Str 6, Dex 17, Con 13, Int 10, Wis 12, Cha 4

Skills: Balance Climb Hide Listen Spot Swim +5

Feats: Improved Initiative, Weapon Finesse[sup]B[/sup]

Poison (Ex): A viper snake has a poisonous bite that deals initial and secondary damage of 1d6 Con (Save DC 11).

Draconic Wilfulness (Ex): A draconic creature has a +4 racial bonus on saves against magic sleep effects and paralysis, thanks to its heritage.

Racial Skill Modifiers: Draconic creatures have a +2 racial bonus on Intimidate and Spot checks.

Pseudodragon
Size: Changes to Tiny

Speed: 15 ft. (3 squares), fly 60 ft. (good)

Attack: +3 (BAB unchanged) +2 (Size) +1 (STR) = 6 (Sting 1d3+1)

Reach 5ft with tail

Racial bonuses: Chameleonlike ability that grants a +4 racial bonus on Hide checks. *In forests or overgrown areas, this bonus improves to +8

Hide Skill +12, in forests or overgrown areas +16.

AC: +2 (Size) + 4 (Natural armor) = +6

Shadow Dragon Wyrmling
Size: Changes to Tiny

Speed: 80 ft., fly 120 ft. (average)

Attack: +3 (BAB unchanged) + 2 (Size) +1 (STR) = 6 (1d4+1 Bite)

Reach: 2 and 1/2 feet

AC: +2 (Size) + 7 (Natural armor) = +9

Hide Skill +8

Fire Dragon Wyrmling:
Size: Changes to Tiny

Speed: 40 ft., fly 120 ft. (poor), burrow 20 ft.

Attack: +3 (BAB unchanged) +2 (Size) +1 (STR) = 6 (1d4+1 Bite)

Reach: 2 and 1/2 feet

AC: +2 (Size) + 3 (Natural armor) = +5

Hide Skill +8

Horned Felldrake:
Size: Medium

Attack: +3 (BAB unchanged) + 1 (STR) = 4 (2d6+2)

Charge (Ex): In addition to the normal benefits and hazards of a charge, this allows you to make a single horn attack (+5 melee) that deals 4d6+6 points of damage

AC: +7 (Natural Armor)

Styx Dragon Wyrmling:
Size: Changes to Small

Speed: 60 ft., swim 60 ft., burrow 20 ft.

Attack: +3 (BAB unchanged) +1 (Size) +1 (STR) = 5 (1d6+1 Bite) and (1d6+1 two tail barbs)

Reach: 5 and 5 feet

AC: +1 (Size) + 4 (Natural armor) = +5

Hide Skill +4

Half-Dragon (Medium)
HP:  64 /79 (Permanent Drain from item crafting)

AC: 10 + 2 (DEX) +5 (NA) +4 (Mage Armor) = 21

Initiative: +2 (DEX)

Attack: Bite +9 (1d6+7)

Full Attack: Bite +9 (1d6+7), 2 Claws +4 (1d4+5)

Breath Attack: 30ft cone of fire, 7d8 damage, Reflex DC 18, useable every 1d4 rounds

Spell Save: DC: 10 + 6 (CHA) + spell level

Weapon proficiency: Dagger, Longsword, Crossbow

Imunities: Sleep; Paralysis; Fire

SR*:  21

STATS

SAVES

Bonus +6 against fire

Half-Dragon (Large)
HP:  82 /97 (Permanent Drain from item crafting)

AC: 10 + 1 (DEX) +7 (NA) +4 (Mage Armor) -1 (Size)= 21

Flight: Twice land speed, currently 60ft (Average), 120ft with Haste.

Initiative: +1 (DEX)

Attack: Bite +12 (1d8+13)

Full Attack: Bite +12 (1d8+13), 2 Claws +7 (1d6+9)

Breath Attack: 30ft cone of fire, 7d8 damage, Reflex DC 20, useable every 1d4 rounds

Spell Save: DC: 10 + 6 (CHA) + spell level

Weapon proficiency: Dagger, Longsword, Crossbow

Imunities: Sleep; Paralysis; Fire

SR*:  21

STATS

SAVES

Bonus +6 against fire